www.gusucode.com > VC++ 实现Flash动画全屏播放-源码程序 > VC++ 实现Flash动画全屏播放-源码程序/code/FlashStart/FlashStartDoc.cpp
//Download by http://www.NewXing.com // FlashStartDoc.cpp : implementation of the CFlashStartDoc class // #include "stdafx.h" #include "FlashStart.h" #include "FlashStartDoc.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CFlashStartDoc IMPLEMENT_DYNCREATE(CFlashStartDoc, CDocument) BEGIN_MESSAGE_MAP(CFlashStartDoc, CDocument) //{{AFX_MSG_MAP(CFlashStartDoc) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CFlashStartDoc construction/destruction CFlashStartDoc::CFlashStartDoc() { // TODO: add one-time construction code here } CFlashStartDoc::~CFlashStartDoc() { } BOOL CFlashStartDoc::OnNewDocument() { if (!CDocument::OnNewDocument()) return FALSE; // TODO: add reinitialization code here // (SDI documents will reuse this document) return TRUE; } ///////////////////////////////////////////////////////////////////////////// // CFlashStartDoc serialization void CFlashStartDoc::Serialize(CArchive& ar) { if (ar.IsStoring()) { // TODO: add storing code here } else { // TODO: add loading code here } } ///////////////////////////////////////////////////////////////////////////// // CFlashStartDoc diagnostics #ifdef _DEBUG void CFlashStartDoc::AssertValid() const { CDocument::AssertValid(); } void CFlashStartDoc::Dump(CDumpContext& dc) const { CDocument::Dump(dc); } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // CFlashStartDoc commands